An award-winning positive education approach to wellbeing, resilience, and social-emotional learning (SEL).


This completely updated and revised program consists of resources for Years F-2, Years 3-4 and Years 5-6.

Written by well-known Australian educators, psychologists and best-selling authors, Helen McGrath and Toni Noble, Bounce Back! provides practical strategies to improve student wellbeing and help students cope with the complexity of everyday life.

Bounce Back! is a whole school program from Foundation to Year 6 which provides students the skills to ‘bounce back’ when they experience sadness, difficulties, frustrations and challenging times.

A whole-school, teacher-led, student-centred approach

Each level contains an updated handbook exploring the most recent evidence-based research that underpins Bounce Back! plus ten substantially revised curriculum units, all with updated topics, teaching strategies and resources:


  • Core values
  • Social values - all new
  • People bounce back
  • Courage
  • Looking on the bright side
  • Emotions
  • Relationships
  • Humour
  • Being safe
  • Success

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Each curriculum unit uses children’s literature, thinking tools and cooperative learning strategies plus a variety of cross-curricular classroom activities to help students:


  • develop positive and prosocial values, including those related to ethical and intercultural understanding
  • develop self-awareness, social awareness and social skills
  • develop self-management strategies for coping and bouncing back
  • think optimistically and look on the bright side
  • boost positive emotions and manage negative emotions
  • find courage in everyday life as well as in difficult circumstances
  • develop skills for countering bullying
  • use humour as a coping tool
  • develop strengths, skills and attitudes for being successful.

Also new to this edition:


  • increased support for teacher wellbeing and embedding practices
  • stronger positive education, CASEL and Australian Curriculum linkages
  • more suggestions for differentiation and program implementation.

Digital resources

The 3rd Edition includes Reader+ the next generation eBook which is also available as a standalone purchase.


Reader+ contains digital resources, featuring:


  • an additional Science curriculum unit
  • new curriculum correlation charts
  • interactive tools, games and activities
  • Blackline Masters
  • tools for measuring wellbeing and resilience
  • revised resources lists
  • key information for families.

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Whole School Resource Pack

This pack is ideal for schools who prefer to put the resources on the school network. It includes:


  • A digital licence for all 3 titles
  • 4 copies of Bounce Back! Years F-2
  • 3 copies of Bounce Back! Years 3-4
  • 3 copies of Bounce Back! Years 5-6


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Professional development


Wellbeing and resilience workshop

Participants will:

  • Gain an understanding of the psychological principles and research that underpin the program
  • Develop a sound understanding of the program’s core structure and curriculum units, as well as teaching strategies for fostering student wellbeing and resilience
  • Develop a greater awareness of strategies for using children’s literature to teach key wellbeing and resilience concepts
  • Gain the knowledge to implement the Bounce Back! program within the classroom and across the school.

Completing the Bounce Back! wellbeing and resilience workshop will contribute 5 hours of QTC Registered PD addressing the following Australian Professional Standards for Teachers towards maintaining Proficient Teacher Accreditation in NSW. Accreditation is processed after completion of the workshop and only upon request.




Have you heard of HITS and HOTS?

Get your students to think critically with HITS and HOTS, also co-authored by Helen McGrath and Toni Noble.


HITS and HOTS can work together with Bounce Back to approach wellbeing, resilience and social-emotional learning.


It has step-by-step instructions for over 50 high-impact teaching strategies, higher order thinking strategies, educational games and quizzes.


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