The Object-Oriented Thought Process eBook, 5th Edition

Matt Weisfeld

The Object-Oriented Thought Process eBook, 5th Edition

By Matt Weisfeld
In stock
Add to cart
Matt Weisfeld
Published Date
A concise and readable primer, The Object-Oriented Thought Process lays the foundation in object-oriented concepts and then explains how various object technologies are used.

Early chapters introduce object-oriented concepts, then cover abstraction, public and private classes, reusing code, and developing frameworks. Later chapters cover building objects that work with databases and distributed systems.

Written by a developer for developers who want to make the leap to object-oriented technologies, The Object-Oriented Thought Process provides a solutions-oriented approach to object-oriented programming. Readers will learn to understand the proper uses of inheritance and composition, the difference between aggregation and association, and the important distinction between interfaces and implementations.

The full text downloaded to your computer

With eBooks you can:

  • search for key concepts, words and phrases
  • make highlights and notes as you study
  • share your notes with friends

eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps.

Upon purchase, you'll gain instant access to this eBook.

Time limit

The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

Table of contents
  • 1. Introduction to Object-Oriented Concepts
  • 2. How to Think in Terms of Objects
  • 3. Advanced Object-Oriented Concepts
  • 4. The Anatomy of a Class
  • 5. Mastering Inheritance and Composition
  • 6. Frameworks and Reuse: Designing with Interfaces and Abstract Classes
  • 7. Building Objects & Object-Oriented Design
  • 8. Object-Oriented and Object Based Languages
  • 9. Objects and Portable Data: XML, SOAP, and JSON
  • 10. Persistent Objects: Serialization, Marshalling and Relational Databases
  • 11. Objects in Web Services and Mobile Apps
  • 12. Design Patterns
  • Appendix A Code Examples