XAML Unleashed eBook

Adam Nathan

View sample pages

XAML Unleashed eBook

By Adam Nathan
In stock
Add to cart
Adam Nathan
Published Date
If you want to write Windows apps with XAML, one person can help you more than anyone else: Adam Nathan. He has built a well-deserved reputation as the world’s #1 expert on putting it to work. Now, he’s written the definitive, practical XAML tutorial and reference: XAML Unleashed.

Nathan answers the questions you’re most likely to ask, walks through the tasks you’re sure to perform, and helps you avoid problems as you use XAML. You’ll learn how to create effective user interfaces for line-of-business apps, consumer apps, reusable controls, or anything else. These techniques will be invaluable whether you’re creating universal Windows apps or working with Silverlight or WPF.

XAML Unleashed is packed with C# and XAML code examples that are fully colour-coded to match their appearance in Visual Studio--the same approach that has made Nathan’s previous Unleashed books so popular.

Detailed information on how to.
  • Understand and apply XAML’s syntax, namespaces, and keywords
  • Organise controls and other elements in a smooth and intuitive user interface
  • Make the most of XAML’s rich controls for content, items, images, text, and media
  • Build exceptionally powerful user and custom controls
  • Master reliable and efficient ways to mix XAML with procedural code
  • Extend XAML with type converters, markup extensions, and other third-party desktop classes
  • Use data binding to link and synchronise controls with in-memory representations of data
  • Leverage XAML’s support for binary and logical resources
  • Use styles, templates, and visual states to radically redesign controls without sacrificing their built-in functionality
  • Access the Windows animation library to create stunning theme transitions and animations
  • Build custom panels to enforce consistency in unusual user interfaces
  • Understand subtle changes in XAML’s behavior across different Microsoft UI frameworks

The full text downloaded to your computer

With eBooks you can:

  • search for key concepts, words and phrases
  • make highlights and notes as you study
  • share your notes with friends

eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps.

Upon purchase, you'll gain instant access to this eBook.

Time limit

The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

Adam Nathan is a principal software architect for Microsoft, a best-selling technical author, and a prolific developer of apps for Windows. He introduced XAML to countless developers through his books on a variety of Microsoft technologies. Currently a part of the Windows team, Adam has previously worked on Visual Studio and the Common Language Runtime. He was the founding developer and architect of Popfly, Microsoft’s first Silverlight-based product, named by PCWorld as one of its year’s most innovative products. He is also the founder of PINVOKE.NET, the online resource for .NET developers who need to access Win32. His apps have been featured on Lifehacker, Gizmodo, ZDNet, ParentMap, and other enthusiast sites.

Adam’s books are considered required reading by many inside Microsoft and throughout the industry. Adam is the author of Windows 8.1 Apps with XAML and C# Unleashed (Sams, 2013), 101 Windows Phone 7 Apps (Sams, 2011), Silverlight 1.0 Unleashed (Sams, 2008), WPF 4.5 Unleashed (Sams, 2013), .NET and COM: The Complete Interoperability Guide (Sams, 2002), and several others. You can find Adam online at or @adamnathan on Twitter.
Table of contents
  • Introduction  
  • Part I: The XAML Language
  • Chapter 1: What Is XAML?  
  • Chapter 2: Child Elements and Keywords 
  • Chapter 3: Mixing XAML with Code 
  • Chapter 4: Extending XAML 
  • Part II: Graphics
  • Chapter 5: Arranging Elements 
  • Chapter 6: Automatic Layout
  • Chapter 7: 2D Graphics 
  • Chapter 8: 3D Graphics
  • Part III: Controls
  • Chapter 9: Content Controls 
  • Chapter 10: Items Controls
  • Chapter 11: Images
  • Chapter 12: Text
  • Chapter 13: Audio and Video 
  • Chapter 14: Other Controls 
  • Chapter 15: User Controls and Custom Controls 
  • Part IV: Exploring XAML Features
  • Chapter 16: Resources  
  • Chapter 17: Data Binding
  • Chapter 18: Styles, Templates, and Visual States
  • Chapter 19: Animation
  • Part V: Advanced Features
  • Chapter 20: Layout with Custom Panels 
  • Chapter 21: Fun with XAML Readers and Writers
  • Index